#include <FsfNode.h>
Inherited by fsf::CBarrier, fsf::CCharBuffer, fsf::CPulse, and fsf::CTypeNodeBase.

Public Member Functions | |
Creators | |
| CNode () | |
| 0-parameter constructor | |
| CNode (CNode *pParent, Time tTime=0) | |
| 2-parameter constructor: pointer to parent and timestamp | |
| CNode (const std::string &strName, CNode *pParent=NULL, Time tTime=0) | |
| 3-parameter constructor: name, pointer to parent and timestamp | |
| CNode (const CNode &rhs) | |
| Copy constructor. | |
| virtual | ~CNode () |
| Virtual destructor. | |
| virtual CNode * | clone () const |
| Cloning: necessary for run-time polymorphism. | |
Manipulators | |
| CNode & | operator= (const CNode &rhs) |
| Assignment operator. | |
| void | setTime (Time tTime) |
| Sets this node's sample timestamp. | |
| void | setDuration (Time tDuration) |
| Sets this node's sample duration. | |
| void | setName (const std::string &strName) |
| Sets this node's name string (thread safe). | |
| void | setParent (CNode *pParent) |
| Sets this node's parent pointer. | |
| void | setDeleted () |
| Marks this node as deleted. | |
| void | setNoDelete (bool bNoDelete=true) |
| Prevents this node from being marked for deletion. | |
| virtual bool | deleteNode (bool bForce=false) |
| Marks node and its components as deleted (recursive). | |
| virtual void | addComponent (CNode *pNode) |
| Adds argument node at the front of this node's list of components (subnodes). | |
| virtual void | addComponent (CNode *pNode, int nMode, CNode *pReference=NULL) |
| Adds argument node to this node's list of components (subnodes). | |
| virtual bool | removeComponent (CNode *pNode) |
| virtual void | cleanUpComponents (std::list< CNode * > &listNodes) |
| Performs garbage collecting on components marked for deletion (recursive). | |
| virtual void | generateChildrenList (std::list< CNode * > &listNode) |
| Returns a list of pointers to subnodes. | |
| virtual void | generateChildrenHandleList (std::list< CPassiveHandle * > &listHandles) |
| Returns a list of passive handles to subnodes. | |
| void | getName (std::string &strName) |
Gets this node's name string (thread safe) Should really be an accessor (const). | |
| virtual CPulse * | getPulse () |
| Gets the root of the hierarchy of which this node is part. | |
Accessors | |
Gets a pointer to this node's parent | |
| virtual void | getTypeID (std::string &str) const |
| Gets this node's factory mapping key. | |
| Time | getTime () const |
| Gets this node's sample timestamp. | |
| Time | getDuration () const |
| Gets this node's sample duration. | |
| CNode * | getParent () const |
| bool | isNotDeleted () const |
Returns true if node is NOT deleted. | |
| bool | canDelete () const |
Returns true if node can be deleted. | |
Filtering utility functions | |
| std::string & | name () |
| Returns a reference to this node's name string (no lock). | |
| bool | testNameExact (const std::string &str) const |
| Tests equality between argument string and this node's name. | |
| bool | testNameWildcard (const std::string &str) const |
| Tests compatibility between argument string (pattern) and this node's name. | |
| void | incNbHandleRefs () |
| Increments handle reference count (thread safe). | |
| void | decNbHandleRefs () |
| Decrements handle reference count (thread safe). | |
Protected Member Functions | |
| std::list< CNode * > & | getListComponents () |
| Gets a reference to the list of components Not thread safe, protected access function provided for derived classes. | |
| fsf::CNode::CNode | ( | ) | [inline] |
0-parameter constructor
2-parameter constructor: pointer to parent and timestamp
3-parameter constructor: name, pointer to parent and timestamp
| fsf::CNode::CNode | ( | const CNode & | rhs | ) | [inline] |
Copy constructor.
| CNode::~CNode | ( | ) | [virtual] |
Virtual destructor.
Destructor recursively destroys subnodes.
A node is not actually deleted until all its descendents are deleted (i.e. reference free)
Adds argument node to this node's list of components (subnodes).
If reference is found, mode: 0=insert before, 1=insert after If not, mode: 0=insert at head, 1=insert at tail.
| virtual void fsf::CNode::addComponent | ( | CNode * | pNode | ) | [inline, virtual] |
Adds argument node at the front of this node's list of components (subnodes).
| bool fsf::CNode::canDelete | ( | ) | const [inline] |
Returns true if node can be deleted.
| virtual void fsf::CNode::cleanUpComponents | ( | std::list< CNode * > & | listNodes | ) | [virtual] |
Performs garbage collecting on components marked for deletion (recursive).
| virtual CNode* fsf::CNode::clone | ( | ) | const [inline, virtual] |
Cloning: necessary for run-time polymorphism.
Reimplemented in fsf::CBarrier, fsf::CCharBuffer, fsf::CTypeNodeBase, and fsf::CTypeNode< Type >.
| void fsf::CNode::decNbHandleRefs | ( | ) | [inline] |
Decrements handle reference count (thread safe).
| bool CNode::deleteNode | ( | bool | bForce = false |
) | [virtual] |
Marks node and its components as deleted (recursive).
Proceeds only if the node can be deleted or if the argument is true.
Does not actually destroy any node; actual destruction must be done by garbage collecting process.
| void CNode::generateChildrenHandleList | ( | std::list< CPassiveHandle * > & | listHandles | ) | [virtual] |
Returns a list of passive handles to subnodes.
Returns a list of handles to child nodes.
Handles must be destroyed after use in calling function.
| void CNode::generateChildrenList | ( | std::list< CNode * > & | listNode | ) | [virtual] |
Returns a list of pointers to subnodes.
| Time fsf::CNode::getDuration | ( | ) | const [inline] |
Gets this node's sample duration.
| std::list<CNode*>& fsf::CNode::getListComponents | ( | ) | [inline, protected] |
Gets a reference to the list of components Not thread safe, protected access function provided for derived classes.
| void fsf::CNode::getName | ( | std::string & | strName | ) | [inline] |
Gets this node's name string (thread safe) Should really be an accessor (const).
| CNode* fsf::CNode::getParent | ( | ) | const [inline] |
| virtual CPulse* fsf::CNode::getPulse | ( | ) | [inline, virtual] |
Gets the root of the hierarchy of which this node is part.
This method recursively gets to the root of the pulse. Should really be an accessor (const)
Reimplemented in fsf::CPulse.
| Time fsf::CNode::getTime | ( | ) | const [inline] |
Gets this node's sample timestamp.
| virtual void fsf::CNode::getTypeID | ( | std::string & | str | ) | const [inline, virtual] |
Gets this node's factory mapping key.
Does it make sense to have one for the base node???
Reimplemented in fsf::CBarrier, fsf::CCharBuffer, fsf::CTypeNodeBase, and fsf::CTypeNode< Type >.
| void fsf::CNode::incNbHandleRefs | ( | ) | [inline] |
Increments handle reference count (thread safe).
| bool fsf::CNode::isNotDeleted | ( | ) | const [inline] |
Returns true if node is NOT deleted.
| std::string& fsf::CNode::name | ( | ) | [inline] |
Returns a reference to this node's name string (no lock).
| bool CNode::removeComponent | ( | CNode * | pNode | ) | [virtual] |
| void fsf::CNode::setDeleted | ( | ) | [inline] |
Marks this node as deleted.
The node is not actually destroyed, but will not be considered in any operation other than garbage collection
| void fsf::CNode::setDuration | ( | Time | tDuration | ) | [inline] |
Sets this node's sample duration.
| void fsf::CNode::setName | ( | const std::string & | strName | ) | [inline] |
Sets this node's name string (thread safe).
| void fsf::CNode::setNoDelete | ( | bool | bNoDelete = true |
) | [inline] |
Prevents this node from being marked for deletion.
| void fsf::CNode::setParent | ( | CNode * | pParent | ) | [inline] |
Sets this node's parent pointer.
| void fsf::CNode::setTime | ( | Time | tTime | ) | [inline] |
Sets this node's sample timestamp.
| bool fsf::CNode::testNameExact | ( | const std::string & | str | ) | const [inline] |
Tests equality between argument string and this node's name.
| bool fsf::CNode::testNameWildcard | ( | const std::string & | str | ) | const [inline] |
Tests compatibility between argument string (pattern) and this node's name.
1.5.9