, including all inherited members.
addComponent(CNode *pNode) | fsf::CNode | [virtual] |
addComponent(CNode *pNode, int nMode, CNode *pReference=NULL) | fsf::CNode | [virtual] |
allocateBuffer(long n=-1) | fsf::CCharBuffer | |
canDelete() const | fsf::CNode | |
CAudioBuffer() | audio::CAudioBuffer | [inline] |
CAudioBuffer(fsf::CNode *pParent, fsf::Time tTime=0) | audio::CAudioBuffer | [inline] |
CAudioBuffer(const std::string &strName, fsf::CNode *pParent=NULL, fsf::Time tTime=0) | audio::CAudioBuffer | [inline] |
CAudioBuffer(unsigned int nNbChannels, unsigned int nFormat, unsigned int nNbFrames, long nBufferSize=-1, fsf::CNode *pParent=NULL, fsf::Time tTime=0) | audio::CAudioBuffer | |
CAudioBuffer(const std::string &strName, unsigned int nNbChannels, unsigned int nFormat, unsigned int nNbFrames, long nBufferSize=-1, fsf::CNode *pParent=NULL, fsf::Time tTime=0) | audio::CAudioBuffer | |
CAudioBuffer(const CAudioBuffer &rhs) | audio::CAudioBuffer | |
CCharBuffer() | fsf::CCharBuffer | |
CCharBuffer(fsf::CNode *pParent, Time tTime=0) | fsf::CCharBuffer | |
CCharBuffer(const std::string &strName, fsf::CNode *pParent=NULL, Time tTime=0) | fsf::CCharBuffer | |
CCharBuffer(long nSize, fsf::CNode *pParent=NULL, Time tTime=0) | fsf::CCharBuffer | |
CCharBuffer(const std::string &strName, long nSize, fsf::CNode *pParent=NULL, Time tTime=0) | fsf::CCharBuffer | |
CCharBuffer(const CCharBuffer &rhs) | fsf::CCharBuffer | |
cleanUpComponents(std::list< CNode * > &listNodes) | fsf::CNode | [virtual] |
clone() const | audio::CAudioBuffer | [inline, virtual] |
CNode() | fsf::CNode | |
CNode(CNode *pParent, Time tTime=0) | fsf::CNode | |
CNode(const std::string &strName, CNode *pParent=NULL, Time tTime=0) | fsf::CNode | |
CNode(const CNode &rhs) | fsf::CNode | |
copyData(const CCharBuffer &rhs) | fsf::CCharBuffer | |
data() const | fsf::CCharBuffer | |
decNbHandleRefs() | fsf::CNode | |
deleteData() | fsf::CCharBuffer | [protected] |
deleteNode(bool bForce=false) | fsf::CNode | [virtual] |
detachData() | fsf::CCharBuffer | |
generateChildrenHandleList(std::list< CPassiveHandle * > &listHandles) | fsf::CNode | [virtual] |
generateChildrenList(std::list< CNode * > &listNode) | fsf::CNode | [virtual] |
getDuration() const | fsf::CNode | |
getFormat() const | audio::CAudioBuffer | [inline] |
getListComponents() | fsf::CNode | [protected] |
getName(std::string &strName) | fsf::CNode | |
getNbChannels() const | audio::CAudioBuffer | [inline] |
getNbFrames() const | audio::CAudioBuffer | [inline] |
getParent() const | fsf::CNode | |
getPulse() | fsf::CNode | [virtual] |
getSize() const | fsf::CCharBuffer | |
getTime() const | fsf::CNode | |
getTypeID(std::string &str) const | audio::CAudioBuffer | [inline, virtual] |
incNbHandleRefs() | fsf::CNode | |
isNotDeleted() const | fsf::CNode | |
lockData() | fsf::CCharBuffer | |
name() | fsf::CNode | |
operator=(const CAudioBuffer &rhs) | audio::CAudioBuffer | |
fsf::CCharBuffer::operator=(const CCharBuffer &rhs) | fsf::CCharBuffer | |
fsf::CNode::operator=(const CNode &rhs) | fsf::CNode | |
removeComponent(CNode *pNode) | fsf::CNode | [virtual] |
setDeleted() | fsf::CNode | |
setDuration(Time tDuration) | fsf::CNode | |
setName(const std::string &strName) | fsf::CNode | |
setNoDelete(bool bNoDelete=true) | fsf::CNode | |
setParent(CNode *pParent) | fsf::CNode | |
setSize(long n) | fsf::CCharBuffer | |
setTime(Time tTime) | fsf::CNode | |
testNameExact(const std::string &str) const | fsf::CNode | |
testNameWildcard(const std::string &str) const | fsf::CNode | |
unlockData() | fsf::CCharBuffer | |
~CCharBuffer() | fsf::CCharBuffer | [virtual] |
~CNode() | fsf::CNode | [virtual] |