audio::CAudioBuffer Member List

This is the complete list of members for audio::CAudioBuffer, including all inherited members.

addComponent(CNode *pNode)fsf::CNode [virtual]
addComponent(CNode *pNode, int nMode, CNode *pReference=NULL)fsf::CNode [virtual]
allocateBuffer(long n=-1)fsf::CCharBuffer
canDelete() const fsf::CNode
CAudioBuffer()audio::CAudioBuffer [inline]
CAudioBuffer(fsf::CNode *pParent, fsf::Time tTime=0)audio::CAudioBuffer [inline]
CAudioBuffer(const std::string &strName, fsf::CNode *pParent=NULL, fsf::Time tTime=0)audio::CAudioBuffer [inline]
CAudioBuffer(unsigned int nNbChannels, unsigned int nFormat, unsigned int nNbFrames, long nBufferSize=-1, fsf::CNode *pParent=NULL, fsf::Time tTime=0)audio::CAudioBuffer
CAudioBuffer(const std::string &strName, unsigned int nNbChannels, unsigned int nFormat, unsigned int nNbFrames, long nBufferSize=-1, fsf::CNode *pParent=NULL, fsf::Time tTime=0)audio::CAudioBuffer
CAudioBuffer(const CAudioBuffer &rhs)audio::CAudioBuffer
CCharBuffer()fsf::CCharBuffer
CCharBuffer(fsf::CNode *pParent, Time tTime=0)fsf::CCharBuffer
CCharBuffer(const std::string &strName, fsf::CNode *pParent=NULL, Time tTime=0)fsf::CCharBuffer
CCharBuffer(long nSize, fsf::CNode *pParent=NULL, Time tTime=0)fsf::CCharBuffer
CCharBuffer(const std::string &strName, long nSize, fsf::CNode *pParent=NULL, Time tTime=0)fsf::CCharBuffer
CCharBuffer(const CCharBuffer &rhs)fsf::CCharBuffer
cleanUpComponents(std::list< CNode * > &listNodes)fsf::CNode [virtual]
clone() const audio::CAudioBuffer [inline, virtual]
CNode()fsf::CNode
CNode(CNode *pParent, Time tTime=0)fsf::CNode
CNode(const std::string &strName, CNode *pParent=NULL, Time tTime=0)fsf::CNode
CNode(const CNode &rhs)fsf::CNode
copyData(const CCharBuffer &rhs)fsf::CCharBuffer
data() const fsf::CCharBuffer
decNbHandleRefs()fsf::CNode
deleteData()fsf::CCharBuffer [protected]
deleteNode(bool bForce=false)fsf::CNode [virtual]
detachData()fsf::CCharBuffer
generateChildrenHandleList(std::list< CPassiveHandle * > &listHandles)fsf::CNode [virtual]
generateChildrenList(std::list< CNode * > &listNode)fsf::CNode [virtual]
getDuration() const fsf::CNode
getFormat() const audio::CAudioBuffer [inline]
getListComponents()fsf::CNode [protected]
getName(std::string &strName)fsf::CNode
getNbChannels() const audio::CAudioBuffer [inline]
getNbFrames() const audio::CAudioBuffer [inline]
getParent() const fsf::CNode
getPulse()fsf::CNode [virtual]
getSize() const fsf::CCharBuffer
getTime() const fsf::CNode
getTypeID(std::string &str) const audio::CAudioBuffer [inline, virtual]
incNbHandleRefs()fsf::CNode
isNotDeleted() const fsf::CNode
lockData()fsf::CCharBuffer
name()fsf::CNode
operator=(const CAudioBuffer &rhs)audio::CAudioBuffer
fsf::CCharBuffer::operator=(const CCharBuffer &rhs)fsf::CCharBuffer
fsf::CNode::operator=(const CNode &rhs)fsf::CNode
removeComponent(CNode *pNode)fsf::CNode [virtual]
setDeleted()fsf::CNode
setDuration(Time tDuration)fsf::CNode
setName(const std::string &strName)fsf::CNode
setNoDelete(bool bNoDelete=true)fsf::CNode
setParent(CNode *pParent)fsf::CNode
setSize(long n)fsf::CCharBuffer
setTime(Time tTime)fsf::CNode
testNameExact(const std::string &str) const fsf::CNode
testNameWildcard(const std::string &str) const fsf::CNode
unlockData()fsf::CCharBuffer
~CCharBuffer()fsf::CCharBuffer [virtual]
~CNode()fsf::CNode [virtual]


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