image::CImage Member List

This is the complete list of members for image::CImage, including all inherited members.

addComponent(CNode *pNode)fsf::CNode [virtual]
addComponent(CNode *pNode, int nMode, CNode *pReference=NULL)fsf::CNode [virtual]
allocateBuffer(long n=-1)fsf::CCharBuffer
allocateImageBuffer(bool bNoAlign=false)image::CImage
canDelete() const fsf::CNode
CCharBuffer()fsf::CCharBuffer
CCharBuffer(fsf::CNode *pParent, Time tTime=0)fsf::CCharBuffer
CCharBuffer(const std::string &strName, fsf::CNode *pParent=NULL, Time tTime=0)fsf::CCharBuffer
CCharBuffer(long nSize, fsf::CNode *pParent=NULL, Time tTime=0)fsf::CCharBuffer
CCharBuffer(const std::string &strName, long nSize, fsf::CNode *pParent=NULL, Time tTime=0)fsf::CCharBuffer
CCharBuffer(const CCharBuffer &rhs)fsf::CCharBuffer
CImage()image::CImage [inline]
CImage(fsf::CNode *pParent, fsf::Time tTime=0)image::CImage [inline]
CImage(const string &strName, fsf::CNode *pParent=NULL, fsf::Time tTime=0)image::CImage [inline]
CImage(int nWidth, int nHeight, int nNbChannels=3, int nDepth=IMAGE_DEPTH_8U, fsf::CNode *pParent=NULL, fsf::Time tTime=0)image::CImage [inline]
CImage(const string &strName, int nWidth, int nHeight, int nNbChannels=3, int nDepth=IMAGE_DEPTH_8U, fsf::CNode *pParent=NULL, fsf::Time tTime=0)image::CImage [inline]
CImage(const CImage &)image::CImage
cleanUpComponents(std::list< CNode * > &listNodes)fsf::CNode [virtual]
clone() const image::CImage [inline, virtual]
CNode()fsf::CNode
CNode(CNode *pParent, Time tTime=0)fsf::CNode
CNode(const std::string &strName, CNode *pParent=NULL, Time tTime=0)fsf::CNode
CNode(const CNode &rhs)fsf::CNode
copyData(const CCharBuffer &rhs)fsf::CCharBuffer
copyImageData(const CImage &)image::CImage
copyParameters(const CImage &)image::CImage
data() const fsf::CCharBuffer
decNbHandleRefs()fsf::CNode
deleteData()fsf::CCharBuffer [protected]
deleteNode(bool bForce=false)fsf::CNode [virtual]
detachData()fsf::CCharBuffer
drawLine(int xo, int yo, int xd, int yd, const unsigned char *col)image::CImage
drawPoint(int x, int y, const unsigned char *col)image::CImage
drawRectangle(int x, int y, int w, int h, const unsigned char *col)image::CImage
fillRectangle(int x, int y, int w, int h, const unsigned char *col)image::CImage
generateChildrenHandleList(std::list< CPassiveHandle * > &listHandles)fsf::CNode [virtual]
generateChildrenList(std::list< CNode * > &listNode)fsf::CNode [virtual]
getDuration() const fsf::CNode
getHeight() const image::CImage [inline]
getListComponents()fsf::CNode [protected]
getName(std::string &strName)fsf::CNode
getNbChannels() const image::CImage [inline]
getParent() const fsf::CNode
getPixelDepth() const image::CImage [inline]
getPulse()fsf::CNode [virtual]
getSize() const fsf::CCharBuffer
getTime() const fsf::CNode
getTypeID(string &str) const image::CImage [inline, virtual]
fsf::CCharBuffer::getTypeID(std::string &str) const fsf::CCharBuffer [virtual]
getWidth() const image::CImage [inline]
getWidthStep() const image::CImage [inline]
incNbHandleRefs()fsf::CNode
isNotDeleted() const fsf::CNode
lockData()fsf::CCharBuffer
name()fsf::CNode
operator=(const CImage &)image::CImage
fsf::CCharBuffer::operator=(const CCharBuffer &rhs)fsf::CCharBuffer
fsf::CNode::operator=(const CNode &rhs)fsf::CNode
removeComponent(CNode *pNode)fsf::CNode [virtual]
setBytes(int val)image::CImage [inline]
setDeleted()fsf::CNode
setDuration(Time tDuration)fsf::CNode
setHeight(int nHeight)image::CImage [inline]
setName(const std::string &strName)fsf::CNode
setNbChannels(int nNbChannels)image::CImage [inline]
setNoDelete(bool bNoDelete=true)fsf::CNode
setParent(CNode *pParent)fsf::CNode
setPixelDepth(int nDepth)image::CImage [inline]
setSize(long n)fsf::CCharBuffer
setTime(Time tTime)fsf::CNode
setWidth(int nWidth)image::CImage [inline]
setWidthStep(int nWidthStep)image::CImage [inline]
testNameExact(const std::string &str) const fsf::CNode
testNameWildcard(const std::string &str) const fsf::CNode
unlockData()fsf::CCharBuffer
~CCharBuffer()fsf::CCharBuffer [virtual]
~CNode()fsf::CNode [virtual]


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